See our work: Ludo Boom King
A client-owned mobile Ludo game, designed and engineered end to end by the studio: a Unity client with a 3D dice and animated board, a fair rules engine and computer player, and a Node.js backend for accounts, coins and diamonds, inventory, friends and chat.
- Unity & C#
- Node.js + SQLite backend
- 30 languages
- Offline play
Android package: com.hewncraftstudio.ludoboomking